This is not a game, this is an exercise of patience. While the money earning part is sufficiently addicting, the campaign is pointless. Large amounts of money are held from me, and I do not retrieve it by demonstrating my superiority through skill, but by clicking an arbitrary amount of times on an enemy who does not fight back or oppose me in any way until they fall down in boredom. And though the amount of hit points changes between settlements, my ability to deal damage does not increase in the slightest. As soon as you make more than a billion, there is absolutely no connection between your income and your firepower, as you can afford to throw endless waves of hundreds. This is a passable money-making sim. The campaign is vestigial. Either excise it completely, or tie it to the library. If the rituals made my minions deal more damage, then maybe wasting them on a wall of pixelated warriors would actually hold meaning. This is supposed to be a game, not a chore.